/usr/share/doc/perl-GD/demos
NameSizeModeActions
brushes.pl9230755editdlrm
copies.pl10910755editdlrm
draw_colors.pl9440755editdlrm
fills.pl5900755editdlrm
fonttest9360755editdlrm
font_list.png220780644editdlrm
gd_example.cgi6830755editdlrm
png2jpeg.pl5630644editdlrm
polyline.pl88480644editdlrm
polys.pl7850755editdlrm
shapes.pl12930755editdlrm
tile.png2800644editdlrm
transform.pl10130755editdlrm
truetype_test8640755editdlrm
ttf.pl7360755editdlrm
Edit: /usr/share/doc/perl-GD/demos/polys.pl (785B)
#!/usr/bin/perl use GD; $im = new GD::Image(225,180); $black = $im->colorAllocate(0, 0, 0); $white = $im->colorAllocate(255, 255, 255); $red = $im->colorAllocate(255, 0, 0); $blue = $im->colorAllocate(0,0,255); $yellow = $im->colorAllocate(255,250,205); # Create a triangle $poly = new GD::Polygon; $poly->addPt(0,50); $poly->addPt(25,25); $poly->addPt(50,50); $im->filledPolygon($poly,$blue); # offset it down and to the right $poly->offset(100,100); $im->filledPolygon($poly,$red); # make it twice as wide and move it upward a bit $poly->map(50,50,100,100,10,10,110,60); $im->filledPolygon($poly,$yellow); # make it real tall $poly->map($poly->bounds,50,20,80,160); $im->filledPolygon($poly,$white); binmode STDOUT; # print the image to stdout print $im->png;